Advanced
Features
Infinity 2.0 includes an extensive
set of advanced features. These are capabilities which are either unique
to Infinity 2 or rarely found.
Infinity Interface
- Tree view gives you a complete
overview of your entire instrument or effect during the development
process
- Simultaneously load as many different
Infinity devices/instruments as you wish. Each patch works immediately -
no connections needed
- Unparalleled MIDI processing and
control capabilities
- Support for multiple, individually
addressable MIDI Inputs and MIDI Outputs
- 1-step subpatch/macro creator - if a
window ends up being filled with too many objects, its a one step
process to select a group of objects and move them into a new sub patch
while automatically maintaining all connections
- Infinity ensures that each object
stores its setup values uniquely so there is no chance that two objects
will use the same settings or overwrite each other when copying and
pasting objects between patches (as Reaktor can)
- Groups objects together so that when
one object is moved all other objects in the group are also moved
- Create any kind of interactive
application you want - not just instruments
- Audio, MIDI and control messages can
easily be routed between patches so any device created in Infinity can
actually send messages to, and control, any other Infinity device
- Show and hide controls to create
multi-paged device/instrument panels
- Assign names to colors instead of
working with arcane numbers
- There is no limit to the number of
connections which can be made between objects
- There is no limit to the number of
controls which can be added to a device
Infinity Plug-in Features
- Register Infinity instruments and
effects as individual plugins - each of the instruments or effects that
are registered appear to the host application as individual plugins.
- Simultaneously register VST and VSTi
plugins with as many as 20 different host applications
- Automation of controls - each control
can optionally be automated using the hosts native automation system.
You don't have to use MIDI automation
- Host Based Automation - take full
advantage of your host's native automation capabilities for all hosting
formats: VST, VSTi, DXi, and DirectX
- Host Based Storage - take full
advantage of your host's native setup/snapshot storage capabilities to
store your setups - available for all hosting formats.
Infinity Objects
- Infinity offers a wider array of
control objects than any other commercial Windows application
- Create your own completely unique
interfaces - with your own bitmaps as backgrounds in the following
objects: Knob 2, Vertical Graphic Slider, Horizontal Graphic Slider,
Number 2, Background, and Bitmap.
- Transparent graphics support - let the
background shine through! Now you can create sophisticated controls that
can be placed anywhere on a complex background by taking advantage of
Infinity's transparency features.
- 5 different sequencing objects
including a sophisticated Standard MIDI File sequencer object.
- Infinity uses an open development
standard so anyone with a C/C++ programming background can create their
own unique objects for Infinity
- There is no limit to the number of
connections which can be made between objects (as there is in Reaktor)
- Fast Fourier Transform (FFT) and
Inverse Fast Fourier Transform (IFFT) allow you to convert your audio
into frequency information for analysis and display
- Display and control the playback of
videos and animation
- Loader object allows any patch to load
and control any other patch, instrument, or effect - each loaded patch
works immediately without any additional connections or work required
- Insert object allows you to Load and
change macros in real time under user control. This gives Infinity the
option of having many, many different effects macros which could be
loaded into a patch when ever the player wishes, as just one example
- Receipt, processing, and output of
SysX data
Infinity Hosting Objects
- VSTi Host - include any VST instrument
as part of an Infinity patch
- VST Host - process audio using any VST
audio effect plug-in
- DXi Host - include any DXi instrument
as part of an Infinity patch
- DirectX Host - process audio using any
DirectX audio effects plug-in
More goodies
- Over 750 pages of support
documentation for Infinity objects in addition to the 270 pages of
manuals and tutorials
- Individual documentation and examples
for every Infinity object
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